~ T G S ~
Most environments make you choose. Either you talk about your work - automation, ops, growth, the Arduino sitting half-assembled on your desk - or you talk about gaming. You rarely get to bring both into the same room without explaining yourself.
It is not a course platform. It is not a newsletter. It is not a Discord server with a landing page stapled to it.
What is The Great Stag?
The Great Stag (TGS) is a curated hub for people who work in ops, automation, marketing, data, or tech more broadly - and who also have a serious gaming background. Members build software or webapps, share real workflows, and engage at a depth that most professional or gaming spaces never reach. The entry filter is behavioral, not a job title. The game is automation. Everything else follows.
Why TGS exists
Most communities are too junior, too generalist, or reset to basics every time a new member arrives. And the gaming communities have no idea what to do with someone who spent 8,000 hours in competitive games and also builds automation workflows, designs system architecture, or crunches data on weekends.
TGS was built to close that gap. The baseline here is already high. Sharing a workflow or a build is the minimum, not an unusual act. Gaming is a legit part of the identity here - not a caveat, not an icebreaker. And the curation is real: not everyone gets in, which is exactly the point.
If you have ever had to pick between your professional identity and your gaming identity, you do not have to here.
01 - People
And who can evaluate what you are building. No cheerleaders. Contribution is the currency.
02 - Conversations
The kind of conversations where someone finishes your sentence and takes it somewhere better.
03 - The Lab
Personal projects, community builds, real work in progress. Built by people who could not leave a problem alone.
04 - Gaming
It is the shared language. Challenges, private servers, Minecraft, Valheim, TF2. The long game - literally.
The Lab
Part personal portfolio. Part community showcase. Every project you see there was built by someone who could not leave a problem alone until it was solved - or at least running.
It grows as TGS grows. Come back often.
Who built this
I work in growth and marketing ops while finishing a Master's in Digital Marketing. I have also logged somewhere north of 20,000 hours across a multitude of games - For Honor, LoL, RL, Brawl Stars, TF2, PUBG, CS, Hunt: Showdown, Valheim. And a few thousand of those hours in Minecraft, where I spent most of my time not actually playing but building systems inside it.
I did not realize until much later that I was doing the same thing at work. The same brain. Different medium.
I spent years looking for a room where both parts of that identity were real at the same time. The work and the gaming. Not as a fun fact. Not as a metaphor.
I care about the internet staying worth using. I use an ad blocker. I avoid platforms that treat attention as a resource to strip-mine. I have no patience for slop - content that exists to fill space, game algorithms, or extract clicks without giving anything back. The dead internet theory is not just a meme to me. It is a real drift I actively push against.
That includes how I think about AI. I am not skeptical of it and I am not neutral about it. I think artificial intelligence is one of the most meaningful shifts in human capability that has ever happened. Not a tool you pick up and put down. Something closer to a superpower - one that deserves to be treated seriously, used with intention, and made available to everyone.
TGS reflects both of those things. No ads. No slop. No content that exists just to exist. And a genuine belief that AI, used well, raises the floor for everyone in the room.
I work in growth ops and digital marketing, currently at a B2B professional kitchen integrator in the Bordeaux region. Before that: ecommerce, sales, database administration and QA. I learn by doing things that break and then fixing them until they don't.
The project I am most proud of professionally is MCNAFSCAN - a B2B prospecting pipeline that filters 30 million company records from the French national business database, enriches them across 6 layers, and outputs warm leads automatically. Built in Python, runs in CLI (planning a UI interface), integrated with many services via API.
Outside of work I build things. Automation pipelines, data workflows, marketing ops systems. TGS itself was built from scratch in parallel with a full-time job and a Master's degree.
Twenty thousand hours across a multitude of games. For Honor, League of Legends, Rocket League, Brawl Stars, TF2, PUBG, CS, Hunt: Showdown. Competitive and creative, mostly. The kind of player who studies how the game actually works - the meta, the mechanics, the edge cases - rather than just playing it.
A few thousand of those hours were in Minecraft. Vanilla survival, but not really. Redstone. Automated farms. Village halls. Intricate minecart networks. Systems inside a sandbox, for the sake of making them work.
Gaming was the first layer. It is where the systems brain got its first reps. The rest followed from there.
The creators and channels that shaped how I think are listed in the section below. Some I have followed for over a decade. All of them are worth your time.
Beyond creators: I am drawn to people who build things that should not work and make them work anyway. Engineers, autodidacts, people who learn by colliding with problems. That is the common thread.
I consume science and engineering content the way other people consume music. Veritasium, Colin Furze, Stuff Made Here, Vsauce. It is not entertainment - it is externalized cognition. The kind of content that changes how you see a problem.
For fiction: I have a weak spot for narratives about systems, power, and consequence. Dexter for the methodical operator energy. Lost for the mythology architecture. Tarantino for the structure disguised as chaos. Avatar: The Last Airbender for showing that a story with real stakes can still be made for everyone.
If you are reading this and something feels familiar - the combination of the systems brain and the gaming history, the isolation of not finding peers who get both - that is who this is for.
Come build something.
Live projects
Two live TGS projects. Both built from scratch - with AI as a collaborator, not a crutch. Open, real, and growing.
A thinking style quiz that maps how your brain actually operates. Not a personality test. Not a corporate framework. A behavioral filter. Ten thinking styles, 135-question pool, multilingual. Built on Webflow, Supabase, and a Cloudflare Worker proxy.
Take the quiz →A free Windows utility that switches your audio output with one keypress. Works with Razer Synapse, Logitech G Hub, AutoHotkey, Stream Deck. No tray icon. No bloat. Anticheat safe. Built because the problem was real and every existing solution was overcomplicated.
Get it free →People and things that inspire me
Some I have watched for over a decade. Some I found last year. All of them are worth your time.
Hardware / Tech
Linus Tech Tips
Watched since the NCIX days. Fed the tech obsession before I had words for it. Loud, honest, always pushing the hardware conversation forward.
Science / Philosophy
Vsauce
Brain food. The kind that makes you stare at the ceiling for an hour after watching. Nobody frames curiosity better.
Journalism
Coffeezilla
Investigations and transparency. Real journalism in a YouTube format. One of the few people actually doing it.
Engineering
Mark Rober
Builds things that should not work and films them working anyway. Proof that genuinely good is always the right strategy.
Engineering
Stuff Made Here
Same energy as Mark Rober - darker, funnier, more honest about the process falling apart. The outtakes are the content.
Engineering
Colin Furze
Unhinged backyard engineering at full volume. Completely committed to the bit, every time.
Comedy / Craft
Dropout
Game Changer, Um Actually, Dimension 20. Smart comedy for people who care about the craft. Earns it every month.
Game Design
Jet Lag: The Game
Geography and game design combined into something weirdly addictive. The best travel show that is not really a travel show.
VFX / Film
Corridor Crew
Changed how I consume visual media permanently. Raises the bar for how you watch anything with a screen.
Misinformation
Captain Disillusion
The most underrated channel on YouTube. Fights misinformation by making truth more entertaining than the lie.
Chaos
I Did A Thing
Builds stupid things with complete commitment and somehow always lands. A masterclass in not taking yourself seriously while still making something real.
Tech
Fireship
Tech explainers in 100 seconds. Dense, fast, zero fluff. The gold standard for technical content that respects your time.
Networking / Security
NetworkChuck
Made me realize how deep that rabbit hole goes - and how much I want to go down it.
Journalism
Tom Scott
Things you might not know, explained with meticulous care and quiet wit. One of the most honest voices to ever do it on YouTube.
AI / ML
Two Minute Papers
AI and machine learning research explained fast. The best way to stay close to what is actually being built at the frontier.
This list grows. Check back.
TGS is curated. That filter is not gatekeeping for the sake of it. It is what keeps the quality inside worth protecting.